Thursday, December 26, 2013

'Call of Duty: Ghosts' adds 'Heavy Duty' mode



Call of Duty: Ghosts adds a new multiplayer mode called “Heavy Duty” in its latest update.





Many of the problems with Activision’s latest Call of Duty iteration are not something that can be fixed with patches and updates.

Yet, that’s the road that the developers are taking with the release of the latest update for*Call of Duty: Ghosts. The latest update for the title is headlined by the addition of a free new multiplayer mode dubbed “Heavy Duty”, along with the obligatory patches and fixes to the multiplayer suite.

“Heavy Duty” mode aims to address a common complaint made by Call of Duty players: It’s too easy to get killed. The general consensus amongst gamers is that the person who shoots first normally comes out on top in all gunfights. In the new mode, all players will spawn with beefed-up health bars so they can take more punishment before going down, hopefully making gunfights more about strategy rather than the reflex tests that they are. Developers Infinity Ward are looking to collect feedback on the mode, so this is a chance for the players to make their voices heard.

The update is now live on Xbox One, Xbox 360, PS4, PS3 and PC. The poor Wii U once again gets the short end of the stick, as there is no word yet on when the Nintendo faithful will get the update on their console of choice. For Call of Duty veterans who want to get into the nitty gritty details of all the changes being dropped in this latest patch, the entire changelist is available on the forum.

Source: IGN





Read More: http://vr-zone.com/articles/call-dut...ode/67928.html






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