Spat with former employer over VR ports of future games pushed Carmack out the door.
Last November when John Carmack parted ways with id software many assumed that the spit with the company he co-founded was amicable. On the surface it looked like Carmack, who at the time also held the position of CTO at Oculus Rift, was moving from id so he could devote more time to company as it geared up for a commercial release.
Now we know that this isn’t exactly the case.
Speaking to USA Today on Monday, Carmack revealed that he left id because the company would not allow him to port its upcoming Wolfenstein and Doom titles to the Oculus headset. While Carmack was a big proponent of virtual reality while at id, id’s parent company Zenimax Media saw the technology as too unproven to be worth the investment.
“They couldn’t come together on that which made me really sad. It was just unfortunate,” Carmack said to USA Today. “When it became clear that I wasn’t going to have the opportunity to do any work on VR while at id software, I decided to not renew my contract.”
While VR technology like Oculus is very promising, without a library of supporting games it will have trouble getting the serious interest of consumers. Understandably a company like id might be hesitant to spend its resources on a platform without an install base, but unless someone — either Oculus or a third party — puts an effort in getting more games on the platform it will have a hard time being more than just a niche product.
Source:*USA Today*
Speaking to USA Today on Monday, Carmack revealed that he left id because the company would not allow him to port its upcoming Wolfenstein and Doom titles to the Oculus headset. While Carmack was a big proponent of virtual reality while at id, id’s parent company Zenimax Media saw the technology as too unproven to be worth the investment.
“They couldn’t come together on that which made me really sad. It was just unfortunate,” Carmack said to USA Today. “When it became clear that I wasn’t going to have the opportunity to do any work on VR while at id software, I decided to not renew my contract.”
While VR technology like Oculus is very promising, without a library of supporting games it will have trouble getting the serious interest of consumers. Understandably a company like id might be hesitant to spend its resources on a platform without an install base, but unless someone — either Oculus or a third party — puts an effort in getting more games on the platform it will have a hard time being more than just a niche product.
Source:*USA Today*
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